20 June 2009

Going places

Come on babe
Why don't we paint the town?
And all that Lag!

-Jita, the Musical.



Remember way back, when Kirith Kodachi came up with this meme, about posting the map with the places you have been? I think I may be a bit late... but anyway, here it goes:


Town, painted


Funny, I did not expect that. It actually does look like I have been around most of Empire. Come to think of it, it has been over two years in space and, with the racing scene, you do get to see places.

I am not a good shot, see, but that is not the same as being a scared shy little mouse that will stick to hi-sec only and pray she does not come across the cat.

I go places.

I still pray I don't see the cat. And if I do, I run like hell!

So, let's look a bit closer...



The interesting bit is realizing that I used to stick to familiar places because of friends and missions, and all that changed when I began racing.

Of course, a racetrack will send you through high and low-sec. That would be the obvious one.

But there is more than the obvious. Did you know that some of us move spare equipment into the race region prior to the race? Paint some more. Also, speed rigs are needed; we had to build our own when we started... that meant shopping for the best prices and hauling stuff out of lowsec. More red paint. And once you had your rigs, why not make some more and sell them? Haul it across the cluster. Or, getting the best racing implants, which in my mind happens to be the Nomad set, go mission in 0.0 for them Thukkers.

A little bit of everything, a little bit of everywhere.

Out of all this, some memories close to my heart would be:
  • Tash-Murkon, God bless them space-billies who would buy anything shiny at retail.
  • That line is my trade run through low-sec, from Metro/Heimatar/Molden (home of polycardboard) to Tash (space-billies).
  • Providence and the Great 0.0 Rally Race.
  • More 0.0, working for the Thukker tribe over at Syndicate/Placid.
  • Exploration in Sukanan.
  • Sinq Laison, home sweet home.
  • The EVE gate.

I guess then, that next stop would have to be deeper into 0.0...

2 comments:

  1. Come out to 0.0 the water is fine, just mind the sharks that prowl the deep end :)

    ReplyDelete
  2. Yup... still need to paint the rest of the map...

    ReplyDelete